318 companies in more than 50 countries have been helped by Gamifier + Pipedrive integration. This milestone deserves celebration and a GIFT for you!
Simpler, cleaner and better. This is how Gamifier helps you deal with sales team management, and that's clearer in our communication now. Meet our new visual setting!
Team engagement, motivation, a culture based on proactivity and recognition, productivity, and others. These are some advantages our gamification platform can provide to organizations that integrate with us.
You can get all of this for FREE in our beta phase! Find out more about the brand new Gamifier for Hubspot CRM!
To be a stellar sales manager, it’s important to go beyond simple supervision of a team of reps. It is your job to get salespeople in the mood to close better deals and show real results for your business. So how do we tap into the proven drive to make salespeople sell more, better, and faster? Let’s do a deep dive on sales motivation, and why it’s integral to success in your sales teams!
Sales gamification is a powerful tool to leverage a game-like environment to enhance your team’s performance and achieve better results. Understand why Gamifier is the best solution for Pipedrive!
Gamifier has several new features, enhancements, and refinements to help managers organize their gamified environment better, engage teams using more in-depth gamification mechanics and improve the user interface. Check them out!
Having a big picture of your sales process now becomes easier with our reporting tool. Let's check!
Having a high-performing sales team is not a sales manager‘s dream, it’s a necessity. Among the daily challenges of reaching sales targets, they need to think of mechanisms for sales results to move at the same fast pace as their goals. They can’t always stop to reflect on the best processes or take a month
Gamifier brings new features and new look!
Check out the latest update news and our new "Productivity Diagnosis" feature.
After four months we continued with lot of salespeople being gamified from 5 different continents and twenty four countries. 🎉🎉🎉